Get credentialed once, then discover and link the media contacts your peers have vetted — and request review keys from studios that already trust your outlet. List your games, schedule releases, pre-approve the outlets you trust and reach out to press directly — then watch the coverage come back, all in one place.
Free for press and publishers alike — every account credentialed before it sees the directory.
Nobody touches the directory on signup alone. Each tier unlocks more, and every step is logged — so the contacts inside stay clean.
Email confirmed. You have an account — and nothing else yet.
Your address matches a verified outlet domain. Read access to your own links.
Press card, byline or letter reviewed. Read and contribute to the shared directory.
Backed by a credentialed colleague. You can vouch for others and merge records.
Built so one good contact serves the whole network — without becoming a scrape target.
Contributions from a dozen reporters collapse into a single canonical contact. Conflicting fields keep their provenance, so a bad edit rolls back without losing the good ones.
Every view, search and export is logged. Per-reader canary records fingerprint any list that walks out the door.
Add a contact to your rolodex with one tap. You're linking the shared record, not spawning another copy of it.
New and low-trust edits wait for review before they go discoverable. Quality compounds; noise doesn't.
Listed contacts can confirm by email and agree to appear. Opt-in is wired in from day one.
Browse what studios are sending out, request what fits your beat, and submit your coverage when it lands.
See the games open for review right now, matched to your tier and beat — cover art, platform and embargo included.
Outlets a studio pre-approves get a key the moment they ask. Everyone else sends a one-tap request for the publisher to approve.
Approved keys arrive by email and live under “My keys” — each one unique, never handed out twice.
Send the publisher your review, video or stream with a pull-quote and score. Approved coverage features on the game's page.
Two-way threads with studios — answer a pitch, ask for assets or line up an interview, all in one inbox.
Your verified profile and published work get a clean, crawlable page at /author/<you> — a portfolio, automatically.
List your games, schedule releases, pre-approve the outlets you trust, reach out to press directly — and watch the coverage come back, all from one dashboard.
Set an open and close window plus an embargo. Scheduled campaigns go live automatically at their start time — no babysitting.
Outlets at the tier you choose get keys the moment they ask. Everyone else lands in a queue you approve by hand. Tiering stays private to you.
Import a key pool once. Approved press receive a unique key by email, allocated atomically so a code is never handed out twice.
Every product gets a crawlable page at /company/<you>/<game> — cover art, details, a request button, and published coverage.
Press submit their review, video or stream. You're notified, approve it, and it features on the product page with a rolled-up score.
Message verified journalists directly in two-way threads — pitch a title, follow up and keep the whole conversation in one place.
Find and claim your studio's record in the directory so press always reach the right contact — reviewed by our team before it's yours.
Publish studio news and dev updates that appear on your public company page and in the feed — discoverable and shareable.
Outlets, studios, authors and games each get a public, crawlable page with OpenGraph, Twitter cards and JSON-LD — plus an automatic sitemap.
/outlet/<newsroom>
/company/<studio>
/author/<writer>
/company/<studio>/<game>
/post/<article>
Authors and outlets publish articles and announcements that surface on their own page, their outlet's page and the public feed.
Readers can comment; verified members post instantly, guests pass through a moderation queue with spam protection.
Approved press coverage and review scores render right on each game page, with an aggregate rating marked up for search.
Organization, Person, Article and VideoGame schema, clean slugs, canonical URLs and a live sitemap.xml out of the box.
Outlets and companies are shared workspaces with delegated control, not single logins.
Outlet admins invite teammates by email, as members or as fellow admins. One click to accept and they're in.
Only outlet admins edit the outlet's profile, header image and team. Site admins can appoint admins to any outlet.
When an outlet is approved and its work-email domain is verified, new colleagues from that domain join automatically the moment they confirm their email.
"I stopped keeping a private spreadsheet. The desk's contacts are all here, and I trust them because I can see who vouched."
"We schedule a drop, pre-approve our trusted outlets, and the keys go out themselves. Coverage lands back on the game page automatically."
"As a freelancer I never had a newsroom rolodex — or an easy way to get review keys. PressWings gave me both."
PressWings costs nothing on either side — no plans, no seats, no card. Verification is the only gate, and it's free too.
No tiers to buy, no trial that expires. Bring your desk or your studio team at no cost.
Get started — freeGet credentialed, link the contacts your peers vetted, and put your keys in the right hands.